Summary
Electron in Action
guides you, step-by-step, as you learn to build cross-platform desktop
applications that run on Windows, OSX, and Linux. By the end of the book,
you'll be ready to build simple, snappy applications using JavaScript, Node,
and the Electron framework.
About the Technology
Wouldn't it be great to build desktop applications using just your web dev
skills? Electron is a framework designed for exactly that! Fully cross-
platform, Electron lets you use JavaScript and Node to create simple, snappy
desktop apps. Spinning up tools, games, and utilities with Electron is fast,
practical, and fun!
About the Book
Electron in Action
teaches you to build cross-platform applications using JavaScript, Node, and
the Electron framework. You'll learn how to think like a desktop developer as
you build a text tool that reads and renders Markdown. You'll add OS-specific
features like the file system, menus, and clipboards, and use Chromium's tools
to distribute the finished product. You'll even round off your learning with
data storage, performance optimization, and testing.
What's inside
Building for macOS, Windows, and Linux
Native operating system APIs
Using third-party frameworks like React
Deploying to the Mac App Store
About the Reader
Requires intermediate JavaScript and Node skills. No experience building
desktop apps required.
About the Author
Steven Kinney
is a principal engineer at SendGrid, an instructor with Frontend Masters, and
the organizer of the DinosaurJS conference in Denver, Colorado.
Table of Contents
PART 1 - GETTING STARTED WITH ELECTRON
Introducing Electron
Your first Electron application
PART 2 - BUILDING CROSS-PLATFORM APPLICATIONS WITH ELECTRON
Building a notes application
Using native file dialog boxes and facilitating interprocess communication
Working with multiple windows
Working with files
Building application and context menus
Further operating system integration and dynamically enabling menu items
Introducing the tray module
Building applications with the menubar library
Using transpilers and frameworks
Persisting use data and using native Node.js modules
Testing applications with Spectron
PART 3 - DEPLOYING ELECTRON APPLICATIONS
Building applications for deployment
Releasing and updating applications
Distributing your application through the Mac App Store
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