Summary
Arduino in Action
is a hands-on guide to prototyping and building electronics using the Arduino
platform. Suitable for both beginners and advanced users, this easy-to-follow
book begins with the basics and then systematically guides you through
projects ranging from your first blinking LED through connecting Arduino to
devices like game controllers or your iPhone.
About the Technology
Arduino is an open source do-it-yourself electronics platform that supports a
mind-boggling collection of sensors and actuators you can use to build
anything you can imagine. Even if you've never attempted a hardware project,
this easy-to-follow book will guide you from your first blinking LED through
connecting Arduino to your iPhone.
About this Book
Arduino in Action
is a hands-on guide to prototyping and building DIY electronics. You'll start
with the basics—unpacking your board and using a simple program to make
something happen. Then, you'l attempt progressively more complex projects as
you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll
explore input/output sensors, including ultrasound, infrared, and light, and
then use them for tasks like robotic obstacle avoidance.
Arduino programs look a lot like C or C++, so some programming skill is
helpful.
What's Inside
Getting started with Arduino—no experience required!
Writing programs for Arduino
Sensing and responding to events
Robots, flying vehicles, Twitter machines, LCD displays, and more!
About the Authors
Martin Evans
is a professional developer, a lifelong electronics enthusiast, and the
creator of an Arduino-based underwater ROV.
Joshua Noble
is an author and creative technologist who works with smart spaces.
Jordan Hochenbaum
uses Arduino to explore musical expression and creative interaction.
Table of Contents
Part 1 Getting started
Chapter 1 Hello Arduino
Chapter 2 Digital input and output
Chapter 3 Simple projects: input and output
Part 2 Putting Arduino to work
Chapter 4 Extending Arduino
Chapter 5 Arduino in motion
Chapter 6 Object detection
Chapter 7 LCD displays
Chapter 8 Communications
Chapter 9 Game on
Chapter 10 Integrating the Arduino with iOS
Chapter 11 Making wearables
Chapter 12 Adding shields
Chapter 13 Software integration
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