An approachable, hands-on guide to understanding how computers work, from low-
level circuits to high-level code.
How Computers Really Work
is a hands-on guide to the computing ecosystem: everything from circuits to
memory and clock signals, machine code, programming languages, operating
systems, and the internet.
But you won't just read about these concepts, you'll test your knowledge with
exercises, and practice what you learn with 41 optional hands-on projects.
Build digital circuits, craft a guessing game, convert decimal numbers to
binary, examine virtual memory usage, run your own web server, and more.
Explore concepts like how to:
Think like a software engineer as you use data to describe a real world
concept
Use Ohm's and Kirchhoff's laws to analyze an electrical circuit
Think like a computer as you practice binary addition and execute a program in
your mind, step-by-step
The book's projects will have you translate your learning into action, as you:
Learn how to use a multimeter to measure resistance, current, and voltage
Build a half adder to see how logical operations in hardware can be combined
to perform useful functions
Write a program in assembly language, then examine the resulting machine code
Learn to use a debugger, disassemble code, and hack a program to change its
behavior without changing the source code
Use a port scanner to see which internet ports your computer has open
Run your own server and get a solid crash course on how the web works
And since a picture is worth a thousand bytes, chapters are filled with
detailed diagrams and illustrations to help clarify technical complexities.
Requirements:
The projects require a variety of hardware - electronics projects need a
breadboard, power supply, and various circuit components; software projects
are performed on a Raspberry Pi. Appendix B contains a complete list. Even if
you skip the projects, the book's major concepts are clearly presented in the
main text.
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