Discover how to use the Unity game engine to its full potential for both 3D
and 2D game development―from the basics of scripting to useful tricks in
gameplay, behavior, and animation. With this problem-solving cookbook, you’ll
get started in two ways:
First
, you’ll learn about the Unity game engine through brief recipes that teach
specific features of the software and scripting systems.
Second
, you’ll apply a collection of snippets to address common gameplay scenarios,
such as properly keeping score.
Using our cookbook format, we pinpoint the problem, set out the solution, and
discuss how to solve your problem in the best and most straightforward way
possible. This book is ideal for beginning to intermediate Unity developers.
You’ll find solutions for:
2D and 3D graphics
Math, physics, and character control
Animation and movement
Behavior and AI
Sound and music
Input and gameplay
Scripting and user interface
Також купити книгу Unity Game Development Cookbook: Essentials for Every Game,
Paris Buttfield-Addison, Jonathon Manning, Tim Nugent, more Ви можете по
посиланню